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Zula

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ZULA TOURNAMENT RULES

1.ZULA TOURNAMENT FORMAT Tournament format: 2on2, team deathmatch Best of: Up to Grand Finals: Best of One Grand Finals: Best of Three (Players choose one map the other two are chosen by zula moderator)

3. NO SHOW If a participant is not ready to play 10 minutes after the scheduled match time, please submit a support ticket. This is the fastest way to get your match checked to move on to the next round.

4.ROOM SETTINGS Game mode: team deathmatch

Map: Scheduled by IDC/Games

Player Count: 4v4 (so a MOD can enter the room)

Match/Round Time: 10 minutes

Winning condition: 50 kills

Game Type: Normal

Limitations: Normal

Team Balance: None

Join Ongoing Matches: Yes

The condition of victory will be the capture of 50 kills.

Players per team: 2+ 1 reserve (optional).

To begin a match, there must be 2 players on a team, if not the team will be disqualified. Each player can only play in one team.

5.MAPS -SHIP -INTERNET CAFE -HANGAR -CONSTRUCTIONS SITE

7.ITEMS ALLOWED WEAPONS

M4A1 +0, Scout +0, MAC10 +0, M3 +0 Colt1911 +0 Seal +0 Grenade MX1 +0, Smoke MX1 +0, Flashbang MX1 +0

EXTRA SLOTS NOT ALLOWED enter image description here

SKIN,ACCESSORY,STICKER (ALLOWED) TOP ATTACGMENT,FRONT ATTACHMENT,BOTTOM, ATTACHMENT (NOT ALLOWED) enter image description here

(Only one sniper per team is allowed) pvpc.eu admins reserve the right to ban any weapons or equipment at any time without prior warning. A violation of this rule will result in disqualification.

8.Cheating Cheating is not allowed in any form

9.Glitching / Bug Abuse The use of glitches or bugs is not allowed

10.Climbing Climbing with the help of team mates is in general allowed. Not allowed are positions where textures disappear in walls or grounds if a special movement (e.g. a jump) is required.

11.Results Both participants are responsible to enter the correct result. Results must be submitted after all games have been played. If anything is unclear, participants should have screenshots and the required replay files available to verify the result and file a protest.

12. MOSS MOSS is mandatory for all players to use for the full duration of all matches without exception. If a player cannot use MOSS then they are not allowed to take part in a match. For a missing or an incomplete MOSS file the player/team will be punished. Apart from this rule are all players which have evidence (screenshot of a bug)) that MOSS stopped/crashed due to an error. We only handle and warn a missing MOSS if they are reported within a protest. A violation of this rule will result in disqualification.

13. PRIZES The prizes will be sent to the given nickname in the profile page pvpc.eu

             

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